Final stage of the beta
Exciting news y'all, we’re getting close to the Q1 release of Tuggowar!
In light of that we’re announcing the last major gameplay and card changes. Let's give these a thorough test!
Honey, I shrunk the map
The map now has 27 lands instead of 30. We felt aggro could use a little buff. It's also prettier and makes for a cleaner mobile UI.
We’ve introduced some balancing factors though. Nation & Superpower now have 1 defense…
…and several Base set cards have been reworked accordingly:
- Tech Race costs 4 energy (was 3).
- Combat Drone has Cooldown 2 (was 0).
- Nuclear Missile has Build time 3 (was 4).
- Veil of Philanthropy now draws the Enemy a card of cost 2 or 3 (was 3 or 4).
Heightened mind games
The information game has been tweaked. Inform still scouts the enemy's location, but not the lands itself, making it easier to hide bases.
Interestingly, Inform is no longer a hidden event. So the enemy knows when you know what they know, and the other way around 😉 By keeping tabs on Informs throughout a match you’ll be able to establish a game sense of your opponent’s strategic knowledge. Do they inform a lot or a little? Can you sneak in a Nuclear Missile??!!
AI alignment
After community feedback the AI has been tuned to play less aggressively. The Hard AI has received a major update as well, particularly to better deal with the 5 card max.
Expansion juggling
To prepare for release, the expansions were also updated to show the best Tuggowar has to offer. Everyone who participated in the closed Beta now has all (and only) Expansions 1 to 8.
Changelist:
- Study the Enemy costs 6 energy (was 1 money and 4 energy).
- Armsdealer is now Tier 2 and costs 5 energy (was 1 money and 4 energy).
- Planned Obsolescence costs 2 money and 4 energy (was 1 money and 6 energy) and -4 production (was -5 production).
- Radar costs 4 energy (was 3 energy).
- Satellite Connection scouts an Enemy Hand card instead of Inform.
- Free Radicals now triggers on all destroyed cards (was Hand only).
- Inventor is renamed to Industrialist.
- Minenwerfer is renamed to Minelayer.
- Mad Scientist is renamed to Rogue Scientist.
Many thanks to all who helped getting to this point!!!
If you haven't done so please...
Wanna discuss these changes? Join our Discord.
Got questions? Check out the Wiki.
Tuggowar
Pure deckbuilding with a splash of RTS
Status | In development |
Author | Tension Games |
Genre | Card Game, Strategy |
Tags | 1v1, autobattler, Deck Building, Multiplayer, Singleplayer, Turn-based, Turn-Based Combat, Turn-based Strategy |
Languages | English |
Accessibility | Interactive tutorial, One button |
More posts
- Balance update & new art23 days ago
- The pure fun of deckbuildingJul 02, 2024
- Core gameplay changesJun 11, 2024
- A brand new artstyleApr 17, 2024
- Sign up fixFeb 28, 2024
- Balance patchFeb 13, 2024
- Featured live matchJan 17, 2024
- Mobile updateJan 12, 2024
- The new Bank metaDec 12, 2023
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