UI update & more
For a fast-paced card game the UI & UX must be top notch. We want the interface to be so seamless that it’s direct and immersive. The UX was already super smooth, but we felt the UI was still a bit cluttered. So we sent in the Clean-up Crew to fix it right up!
In case you missed it, we’ve also done gameplay stuff.
Full Range Warfare expansion
This latest pack introduces cool new ways to mess with your enemy. Check out these two bombs ^_^
Money talks
We gave Money a more central role in the game. Much more central in fact. A bit like gas in StarCraft.
Over 25 cards now cost and/or give Money which adds a new dimension to resource management. Each turn, you’ll need just the right combination of Money and Energy to buy the cards for your deck.
Disrupt
We are very happy with Disrupt being a big part of Tuggowar, but we wanted to decrease its impact a little bit.
It now disables Enemy cards for only 1 turn (instead of 2) but the Cooldown is 2 (instead of 3).
Misc
Other gameplay changes include replacing the Land of Learning (the land with Research loot) by Lowland (Windmill loot).
Check out the full changelist over at the Wiki.
We'd love to hear what you think about the UI update. Come talk to us on Discord!
If you like the game and want to help out then please vote and leave a comment <3
Files
Tuggowar
Pure deckbuilding with a splash of RTS
Status | In development |
Author | Tension Games |
Genre | Card Game, Strategy |
Tags | 1v1, autobattler, Deck Building, Multiplayer, Singleplayer, Turn-based, Turn-Based Combat, Turn-based Strategy |
Languages | English |
Accessibility | Interactive tutorial, One button |
More posts
- Balance update & new art23 days ago
- Final stage of the beta78 days ago
- The pure fun of deckbuildingJul 02, 2024
- Core gameplay changesJun 11, 2024
- A brand new artstyleApr 17, 2024
- Sign up fixFeb 28, 2024
- Balance patchFeb 13, 2024
- Featured live matchJan 17, 2024
- Mobile updateJan 12, 2024
- The new Bank metaDec 12, 2023
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